We posted about League of Evil during the holiday season with a brief trailer and some information. As a reminder, it’s a slick pixel-styled platformer with 54 levels and more on the way as you play as a secret spy with a mission to kill different scientists. Also included in
After playing Queen’s Crown from iPhone developers Com2uS, I got greatly interested in the widely enjoyed RPG genre. Recently, Com2uS released their third endeavor for their Inotia Series with the appearance of Inotia 3: Children of Carnia. I’ve played for a few days now, and have a feeling that Queen’s
Though I haven’t posted anything on it yet, I’ve been following the development of Ravenous Games’ (previously Cave Run, Ravenous Trivia/HD) newest work, League of Evil. I couldn’t get much off of their occasional tweets about new additions to the game, but with their steady release of screenshots every Saturday,
The team over at Halfbrick have been quite busy folk with the recent release of Age of Zombies (our review) and with yet another title in development. This morning I, and obviously tons of others, received word that that the “coming soon” spot in Fruit Ninja would soon be replaced
With so many apps on the app store, only four of them belong to Halfbrick Studios. However with two of these so far (Fruit Ninja, Monster Dash) this small game development company has reached a position that no other company of their size has! The two apps have pretty much
I sure of have been a huge follower of Halfbrick Studios since their first few months in the app store with all of their games installed on my iPod. After keeping up with their newest adventure starring the ultimate Barry Steakfries again, I’m happy to say that I have received
A little while ago, a new game was introduced on the app store attracting tons of customers and making a huge impact with its debut. This app, Samurai: Way of the Warrior was featured twice (if I recall correctly) on FAAD. The main character made Chuck Norris seriously look cute,
AT&T's numbers are in and, with the exception of their last several quarters of profits, they're not pretty. In the wake of executive Ralph de la Vega's comments that AT&T might offer high-bandwidth users incentives to curb their data usage, reports have emerged that AT&T has spent less and less per quarter on network expansion and construction.
This flies in the face of the company's quarterly profit reports, which have risen each quarter with data traffic now accounting for 80% more revenue from wireless data than the last quarter of 2007. In addition, the company has reported profits around $3 billion per quarter since the launch of the iPhone.
Gizmodo's compiled a great infographic to illustrate what we know about AT&T's numbers:
If AT&T's network has quit on you when you needed it most, there may be some good news on the horizon. AT&T on Monday released Mark the Spot [App Store, free], a free application that allows users to report problems with AT&T's network in the same way that crashes are reported in Windows or Mac OS X. Just mark where you encountered your problem on a map, select the type of problem and how frequently you encounter that problem, and type in as many details as you wish.
Wireless carrier AT&T announced plans to offer wireless data connections on its 3G network to customers, including iPhone users, when it enables High Speed Packet Access 7.2 technology in a half-dozen cities by the end of 2009 on Wednesday. Per AppleInsider, the upgrade delivers theoretical peak speeds twice that of the carrier's existing 3G network. Deployment will begin in Charlotte, N.C.; Chicago, Ill.; Dallas, Tex.; Houston, Tex.; Los Angeles, Calif.; and Miami, Fla.