Apple Maps, the Cupertino-based company's mapping solution, has received a countless amount of criticism since its simultaneous launch along with iOS 6 back in September. Users have bashed Apple for the lack of transit directions, bugs that severely distort maps and more, which have all collectively rendered the app almost useless. Google Maps, recently launched in the App Store and, apparently, the need for a noteworthy alternative to Apple Maps was glaring - evident by the whopping 10 million (and counting) downloads the app has received since its debut on the App Store just 48 hours ago.
As a follow up from last week’s article on Apple’s newest contest, the 10th billion app download has happened yesterday. And if you saw our article with the projected date and time when the 10th billion app would be downloaded or you checked out Tenbillionapps at all, you’d know that
Just like last year when Apple gave away a $10,000 iTunes giftcard to the person who downloaded the 10 billionth song, they are doing it this year too. With a little twist, this time its going out to the app-buyer rather than the music-buyer. The app store is amazingly huge,
Apple fired off another shot at Adobe this week with the change in the developer agreement, banning apps that are developed using a cross-compiler like the Flash-to-iPhone compiler which be in Flash CS5 when it is released soon. MonoTouch, a tool that compiles C# and .NET apps to the iPhone, is also effected by this change in the developer agreement, but with the recent history between Apple and Adobe (specifically Flash), it appears that Apple is going after Flash directly.
Below is the complete language for section 3.3.1 of the developer agreement.
Attention all iPad app developers: if you'd like to have your application in the App Store in time for the iPad launch, submit your app by March 27th. According to an email sent to all developers, Apple is now accepting iPad apps into the App Store. From the email, "iPad will begin shipping soon and your opportunity to be part of the grand opening of the iPad App Store starts today. Submit your iPad app now for an initial review by the App Review Team and receive feedback on its readiness for the grand opening."
The full email follows below:
BusinessWeek is reporting that select developers have been provided access to the iPad ahead of its official April 3rd launch, allowing for chances to build and test their application directly on the device rather than having to rely on simulator tools built into the Software Development Kit offered by Apple as part of its developer program for the platform.
This level of access apparently comes at a steep price and developers are obligated to sign a 10-page confidentiality agreement requiring them to utilize a number of security measures to prevent unauthorized access to or removal of the iPad in their possession.
iPhone and iPod touch application developers will now have extended control over the prices they're able to set in the App Store via modifications to price change scheduling. Per Mac Observer, Apple has added the feature to iTunes Connect, allowing developers to automate single or multiple price changes.
"A great new feature in iTunes Connect now allows you to schedule changes to the price of your app, including In App Purchase items,” Apple said on its Developer web site. “This feature is designed so you can set a single price change or consecutive price changes all in advance."
It took a Freedom of Information Act request to get it, but the Electronic Frontier Foundation posted the entire iPhone Developer Program License Agreement on its blog. Normally the EFF wouldn't be allowed the publish the info, but the fact that NASA created an app made it fair game. NASA responded with the Rev. 3-17-09 version of the agreement, which has reportedly been revised to a certain extent.
The EFF has noted that the version of the agreement they were able to obtain is more restrictive than before and parts of it may not be enfodceable and has listed its concerns below:
Following Apple's decision to remove a wide swath of sexy/adult-oriented applications from the App Store, the company is also apparently culling "cookie cutter" applications/applications built using templates from one of the many app-building services on the market.
According to TechCrunch, the consensus according to developers interviewed appears that Apple doesn’t appear to be opposed to ‘app generators’ and templates per se, but in the last month or so it has started cracking down on basic applications that are little more than RSS feeds or glorified business cards. Apple apparently doesn’t want people using native applications for things that a basic web app could accomplish.
Unlike the ’sexy’ app ban that took place a few weeks ago, when Apple gave developers no options to keep their apps on the store, over the last month the company has been reaching out to at least a few app building services to suggest what they should be doing.
Apple today announced via mass-mail to all of their iPhone developers that the "iPhone Developer News" section is now available as an RSS feed. For those who haven't tuned into iPhone Developer News yet, the page covers a wide range of developer-related topics such as tips for submitting to the App Store, dev program updates, and app review turnaround times.
If you're ready to drop it into your reader, the feed is publicly available at developer.apple.com/rss/iphonedevnews.rss.