Nintendo Sees Substantial Profits Loss Thanks To iPhone, App Store
Submitted by Edward Kirk on October 30, 2009 - 3:49pm.
Japanese game maker Nintendo is experiencing a massive cut in profits from portable game sales thanks in part to competition from the iPhone and iPod touch, and their massive inventory of game downloads via the App Store. Profits fell from 133 billion yen per year to 64 billion yen, or $709 million, last quarter.
"Nintendo's portable game machine, the DS, also faces increasing competition from Apple Inc's iPhone, which has become a popular platform for handheld games," Reuters noted.
To fight the decline in interest, they will be launching the Nintendo DSi LL, with an updated form factor and 93% more screen area for $222.
[via Apple Insider]

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The problem:
On a separate note, what happened with nintendo at E3? Microsoft announces Project Natal, Sony announces some motion stuff and the psp go, and nintendo announces a few games and the vitality sensor. Really? A vitality sensor? What for?