Adhesion App Review – A Game That May or May Not Stick

Adhesion ($1.99) is a very unique platformer that adds a major twist to the genre. Created by indie developer Scott Rapson, the game asks players to jump, stick and slide through 20 hand-crafted levels spanning forests, temple ruins, icy mountains and a volcano.

You’ll notice Adhesion’s unusualness right from launching the app. The title screen is very dark and gloomy, dominated by different shades of grey. Once you hit ‘Play’ and select the first level, the grey colour scheme remains untouched. Adhesion doesn’t follow the light and cheerful bandwagon that other platformers do. It seems more serious this way.

The controls – or control – is what also makes the game different. There isn’t a d-pad or action buttons that take up half the screen. You have to tap where ever you want the little yellow character to jump. Keep in mind that you must tap somewhere in the air because that’s where he’ll reach at the peak of his jump, and then fall back down at the same angle. This is probably the most challenging part of the game, knowing where to tap. Sometimes there are spikes which you must avoid but you can’t see them yet, so you have to jump just to the edge of your iPhone’s screen. If you tap too far, you’ll jump right into the spikes. Ouch.

Of course there are checkpoints now and again to help keep you on track. The levels aren’t simply one horizontal landscape. They are much more complicated and difficult to manoeuvre around. Sometimes there are two walls where you have to jump off each one to climb up them. Yes, a bit like Spider-Man but not as red and blue (more yellow and grey).

As with every platformer, there are coins to collect. I can’t see anywhere to trade them in for such as secret levels or items, so they’re pretty pointless. Although Adhesion bring something new to the table of platformers, it doesn’t build on it. The developer definitely has something going here, something he could make really big, but right now the game doesn’t get any more exciting (if it was in the first place). It’s fun to play with upon initial launch but from that point on, the levels seem to be the same without any new items to collect, power-ups or even other characters.

If you’re looking for a new platformer that isn’t like the rest, you might have to look elsewhere. Despite its rather unique control scheme and different gloomy colour scheme, Adhesion doesn’t introduce anything else – or even keeps anything exciting – from the crowded genre that is platformers. It’s also a bit pricey ($1.99) for just 20 levels.

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Written by guest writer Daven Gomes.