Apple Approves C64 Commodore 64 Emulator for iPhone [Update: Pulled Again]

It won’t change things overnight, but it does show that Apple is opening some new doors for emulators. TouchArcade has reported that Apple has approved Manomio’s C64 Commodore 64 emulation application [App Store, $4.99] after rejecting the application back in June, making this the first officially-available application emulator for the iPhone.

The application’s release marks the first time that an iPhone application actually tuns code, a point which ran up against a clause in the iPhone 2.0 SDK that prevented apps from containing their own executable runtimes. This clause was worked around in iPhone OS 3.0, which contains a new feature for in-app purchases that the C64 emulator will take advantage of to let folks purchase additional games, rather than load arbitrary game code downloads.

The approved version of the emulator also no longer exposes a BASIC interpreter, Manomio has added a note to the app that it “should be resolved in a future update,” although it’s not quite clear if that’s just wishful thinking or not.

The application is available with five bundled games for $4.99 and requires iPhone OS 2.2 or later to install and run.

Update: The application was pulled once again after it was discovered that users could re-enable the BASIC interpreter. The developer has responded and will be submitting a revised version of C64.

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