Match Panic App Review – A Brilliant, Retro Matching Frenzy!

Matching games come in large numbers on the app store – the idea isn” onclick=”return TrackClick(”,’%3E%3Cimg+class%3D’)”t anything new. Though when added to, games as such can easily become pretty darn unique. Starting from the application” onclick=”return TrackClick(”,’%3E%3Cimg+class%3D’)”s icon itself, all the way up to its core gameplay, iPhone developer, Chaotic Box” onclick=”return TrackClick(”,’%3E%3Cimg+class%3D’)”s newest game, Match Panic is constructed with the the same 8-bit graphical style that pays homage to the classics.

This endless variation of the common game has you matching cute, pixelated animals to right and left sides of the screen in the fasted time possible. Animals will stream down the center of the screen and must be matched to their correct side by touch. Powerups will be assigned randomly, throughout the course of a level, to animals. The gameplay consists of an infinite amount of randomly generated levels, each ended after a few dozen animals are sorted. All of this must be done while watching out for the standard 30-second timer. If you don” onclick=”return TrackClick(”,’%3E%3Cimg+class%3D’)”t complete a level in the given time, it” onclick=”return TrackClick(”,’%3E%3Cimg+class%3D’)”s game over.  onclick= By completing the levels in the quickest amount of possible, you” onclick=”return TrackClick(”,’%3E%3Cimg+class%3D’)”ll gain more bonuses, hence more points, which are the actual material used for ranking in the integrated Game Center leaderboards.

Where the gameplay will really get you, is when you” onclick=”return TrackClick(”,’%3E%3Cimg+class%3D’)”re deep in concentration, desperately trying not to mess up (if you group an animal to the wrong side of the screen, you” onclick=”return TrackClick(”,’%3E%3Cimg+class%3D’)”ll face a short moment of delay.); on the first level, you only start with two animals to be grouped, but suddenly the game will throw another one on one of the two sides of the screen. This makes you stop and think for every animal streaming down the center.

Everything above would just seem like your ” onclick=”return TrackClick(” onclick=”return TrackClick(”,’%3E%3Cimg+class%3D’)”" onclick=”return TrackClick(”,’%3E%3Cimg+class%3D’)”,” onclick=”return TrackClick(”,’%3E%3Cimg+class%3D’)”%3E%3Cimg+class%3D” onclick=”return TrackClick(”,’%3E%3Cimg+class%3D’)”)”average Joe” onclick=”return TrackClick(” onclick=”return TrackClick(”,’%3E%3Cimg+class%3D’)”" onclick=”return TrackClick(”,’%3E%3Cimg+class%3D’)”,” onclick=”return TrackClick(”,’%3E%3Cimg+class%3D’)”%3E%3Cimg+class%3D” onclick=”return TrackClick(”,’%3E%3Cimg+class%3D’)”)” type of game. However, what really makes it unique is the graphical style used to assemble it. Through a series of using various color palettes, each and everything in the game, from the UI (user-interface) to the gameplay” onclick=”return TrackClick(”,’%3E%3Cimg+class%3D’)”s sprites are constructed pixel by pixel to create a retro theme. Plus, the game has an awesome unlockable system. By completing certain tasks in order (usually reaching a specific level or matching a certain number of animals) will unlock a whole new animal sprite that can be included in the gameplay.

At its current state, I feel that the game is a bit shortcoming. Don” onclick=”return TrackClick(”,’%3E%3Cimg+class%3D’)”t get me wrong, the idea is executed almost brilliantly, though the amount of content could easily be boosted. Right now, the game only has one game mode, with achievements; after some time of furious matching, you will start to feel some bore creeping up on you. I would recommend that new game modes (timed mode, multiplayer, etc.) be added along with some new powerups. Just my advice.

Match Panic could easily become the next chart-topper, due to it” onclick=”return TrackClick(”,’%3E%3Cimg+class%3D’)”s enticing, simplistic take on the common matching idea. For $0.99, it” onclick=”return TrackClick(”,’%3E%3Cimg+class%3D’)”s a joy ride any iPhone gamer will enjoy!